A series of bite-sized interviews with people who work in and around the games industry, from indie to AAA
#01 - Indie Game Development - James Rowbotham
#02 - Level Design - Alfie Bawden
#03 - Creating UI For Games - Ben Humphreys
#04 - Building A Community - Dan Walters
#05 - Indie Games Publishing - Jeff Giasson
#06 - Starting And Running Your Own Outsourcing Studio - Rob Moody
#07 - Developing for the Playdate consol - Ollie Coe